Game Balance Designer (Pocket Sort)

Anywhere
Fully Remote
Posted 3 days ago

About this role

With over 8 billion downloads and 200+ games in our portfolio, we at [REDACTED] think big. We don't believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.

We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.

About the role:

We are looking for a Game Balance Designer with 3+ years of experience to further develop Pocket Sort from a balancing and economic perspective because we see here opportunities for further project growth.

  • iOS - [REDACTED]
  • Android - [REDACTED]

What are you working on?

  • The name of the project(s): Pocket Sort
  • Genres: Puzzle, Casual
  • Platforms: Mobile

For which tasks (responsibilities)?

  • The development and maintenance of game balance and economics.
  • Quality control of balance.
  • Work with game monetization.
  • Work with remote configs.
  • Work with game analytics (analysis of player behavior, analysis and monitoring of metrics, creation and setup of A/B tests, proposals for testing hypotheses, etc.).
  • Participating in the design, development, and maintenance of features.
  • Developing, updating, and maintaining game documentation, as well as creating guides and instructions.

What kind of professional are we looking for?

  • 3+ years of experience as a GD Generalist with expertise in balance.
  • Experience in game balance and economy tuning.
  • Experience creating game documentation (ability to write technical documentation for features, ab…

Benefits & Perks

Hybrid work
Flexible hours
Health insurance
Learning budget
Conference budget
Gym membership
Company retreats

Recommended Skills for this Position

Data-Driven Design
Game UX
Design Metrics and KPIs
Quantitative Research Methods
Systems Thinking
Feature Prioritization
Mobile UX Strategy
Behavioral Design

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